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المدير العام المنتدى : وليد عبدالوهاب احمد
 
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 دورات فى 3D MAX

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وليد عبدالوهاب احمد



عدد المساهمات : 252
تاريخ التسجيل : 12/11/2010
العمر : 36

مُساهمةموضوع: دورات فى 3D MAX    الجمعة أبريل 29, 2011 9:32 pm

دورات فى 3D MAX
الدرس الاول
الهدم

http://www246.megaupload.com/files/616390addc534a848024f526c5f5b5f8/ahmad%20shaker%20animition%20senema.aaavi.rar



عدل سابقا من قبل وليد عبدالوهاب احمد في الجمعة أبريل 29, 2011 9:39 pm عدل 1 مرات
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عدد المساهمات : 252
تاريخ التسجيل : 12/11/2010
العمر : 36

مُساهمةموضوع: رد: دورات فى 3D MAX    الجمعة أبريل 29, 2011 9:38 pm

الان وحصريا اليكم ماكس 2012
23بت و 64 بت





Autodesk 3ds Max and Autodesk 3ds Max Design software provide powerful, integrated 3D modeling, animation, rendering, and compositing tools that enable artists and designers to more quickly ramp up for production. The two versions share core technology and features, but offer differentiated experiences and specialized toolsets for game developers, visual effects artists, and graphic designers on the one hand, and architects, designers, engineers, and visualization specialists on the other.

New Features:

Nitrous Accelerated Graphics Core: Enjoy dramatic improvements in performance and visual quality in the viewport.

Substance Procedural Textures: Achieve a vast range of look variations with 80 new Substance procedural textures.

mRigids Rigid-Body Dynamics: Leverage the NVIDIA® PhysX® engine to create dynamic rigid-body simulations directly in the viewport.

iray Renderer: Get more predictable, photo-realistic results without worrying about rendering settings.

Vector Displacement Map Support: Use mental ray® or iray® to render complex high-resolution details created in Autodesk® Mudbox® software or certain other packages on low-resolution geometry.

Enhanced, More Consistent F-Curve Editor: Enjoy some of the best features from the f-curve editors within each of the products in the Autodesk® 3ds Max® Entertainment Creation Suites 2012, combined into a toolset that offers more consistent functionality and terminology.

Sculpting and Painting Enhancements: Enjoy greater control over brushstrokes and their effects, with new Conform, Transform, and Constrain-to-Spline brushes.

Stylistic Rendering: Create a variety of non-photorealistic (NPR) effects that simulate artistic styles created by hand, with the new ability to render stylized images in the viewport and with the Quicksilver renderer.

ProOptimizer Enhancements: You can now optimize models faster, more efficiently, and with better results.

Improved Start-Up Time and Memory Footprint: Targeted performance improvements developed as part of the XBR initiative enable tools to be more intelligently loaded as required.

UI Enhancements: An enhanced user interface (UI) adjusts to dark UI color schemes, performs faster, and offers a more consistent contextual UI location and access to help.

Caddy Improvements: The Caddy in-canvas UI offers better usability, with a more predictable contextual UI location, quicker interaction, and default behavior which does not occlude the artist’s selection

Enhanced UVW Unwrapping: Create better UVW maps in less time, with a new mapping method.

للتحميل

Uploading
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الرجوع الى أعلى الصفحة اذهب الى الأسفل
وليد عبدالوهاب احمد



عدد المساهمات : 252
تاريخ التسجيل : 12/11/2010
العمر : 36

مُساهمةموضوع: رد: دورات فى 3D MAX    الجمعة أبريل 29, 2011 9:42 pm

السلام عليكم ورحمة الله

اخترت لكم اليوم
هذا الموضوع
وهو عبارة عن مقبس الفوست الشهير لعمل الغابات وماالى ذلك
بالاضافة الى درس تعليمي مرفق معه عن كيفية استخدامه كما في الصور

اتمنى لكم الفائدة باذن الله
تقبلوا تحياتي
ولا تنسوني من صالح دعواتكم





Tutorial + Plugin Forest Pack Pro v3.0 & 3.3 | .flv | 169Mb


Forest Pack is a Plugin for Autodesk 3ds Max®, and Autodesk 3ds Max Design®, designed to give a complete solution for creation of vast surfaces of trees and plants. Forest enables you to combine billboards, high poly meshes and proxies, and using Mental Ray and VRay native shaders, create scenes with virtually unlimited number of objects and polygons.

Many new features are included in this release:

- Distribution Map->Diversity. new modes to define the variation of plants throughout the distribution area: Clusters and Color ID.
- Scale Falloff from area splines.
- Collision checking has been rewritten completely. The new algorithm is much more accurate and flexible.
- Distribution Map now supports all types of maps, not only bitmaps. These include animated and procedural textures.
- The items can be rotated along any axis, not only Z. Added random rotation for X and Y axis.
- Scattering process now is fully multithread, using all CPU cores. Performance gain can reach 100% in complex scenes.
- Tint Color Maps including random and texture modes. All parameters can be defined globally or by material.
- New Creation Tools modes. Scattering over complex surfaces is now possible as well.

http://www.fileserve.com/file/ZcYn8B2
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